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Super mario jump rom 3d world

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In three-dimensional Super Mario games, Double Jumps are notably one of the few jumps the player can use while standing still. After the player lands from a Double Jump, quickly pressing the jump button for a third time executes a Triple Jump. The resulting Double Jump moves the character slightly higher than a standard jump. To perform a Double Jump, the player must press the jump button just after landing from a prior jump. However, the Double Jump is absent in Super Mario 3D Land, Super Mario 3D World, and Super Mario 3D World + Bowser's Fury. Diddy Kong is also able to perform it in Donkey Kong 64. The Double Jump (alternatively stylized as double jump), also called the Continuous Jump in Super Mario 64, is a move useable by every playable character in the Super Mario series since Super Mario 64, used to gain a higher altitude. Artwork of Mario doing a Double Jump for Super Mario 64

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